I am honoured to be asked to make the music for the awesome upcoming crossover survival / god game Fringe Planet. The game is inspired by H.P. Lovecraft’s work, Rim World, Dwarven Fortress, and Factorio and to come out on Steam on July 31st 2020.
The theme is partially inspired by the works of john Williams (in particularly some of the more obscure Indiana Jones and Harry Potter tracks) and by Tim Burton’s Nightmare before Christmas
The main theme for Fringe Planet features: Tremelo Strings, Marimba, Vibraphone, Pizzicato Basses, Woodblock tick tocks, Soprano Singing, Glockenspiel, Harpsichord, Gongs, Strings, Church Choirs, Tambourine, Flutes, Piccolo, Church Organ, Timpani, French Horns, Chimes, Soprano Choir, Anvils, Snare Drums, Voiceover whispers of in-game Latin spells.
Tag: Game Music
Chasing Pumpkins, now on iOS
I had the opportunity to compose and create the music for Chasing Pumpkins, a new Halloween title for iOS (puzzle and action as you move around blocks to avoid pumpkins, and squash them).
This track is a compilation of the Victory music, In-game music and Main Menu music for the game Pumpkin Madness:
itunes.apple.com/app/id1263069028
www.youtube.com/watch?v=BoIFX4BjXzw
The music features heavy influences from Tim Burton Movies and John Williams movie scores, and even a whiff of Hitchcock using instruments such as:
Pizzicato and Tremelo strings
Glockenspiel
Oboe
Bassoon
Various Brass instruments
And much more :)
Pulstar, out on Steam! :)
It finally happened! Frans, Heleen, and myself, have finished working on Pulstar and it is out on Steam, Now! :)
Frans did all the programming and game-development in general, Heleen did all the art and planning, and I was responsible for the universe, flavor, a tad of storytelling, the music and the audio!